Chris O'SheaArtist and designer
Designers In Residence
12 September 2007 – 14 October 2007
Chris O'Shea creates interactive work for both public institutions and private companies. In 2005 he was awarded First Class Honours in BSc MediaLab Arts at the University of Plymouth. Since then he has created work at AllofUs for Tate Britain, Onedotzero (at V&A Museum) and THEpUBLIC, at Moving Brands for the Muon launch in Milan and Ico Design for the Wellcome Collection. In 2006 he was the guest curator of the Cybersonica exhibition. He regularly writes on Pixelsumo and is one of the founding member of the event series, This happened.
O'Shea’s work often incorporates alternative uses of technology to encourage people to relinquish the learnt behaviour of adulthood and reconnect with the wonderment of youth. Through his reprogramming and reassignment he hopes togive audiences fresh new perspectives, allowing them to re-evaluate their everyday surroundings. Just as a torch shines light into a darkened space to bring things into focus, this work uses the torch as a way of looking into the workings of a modern museum.
There is a childlike quality about wanting the ability to see through walls with x-ray vision like a superhero character. This memory is something Chris O’Shea wants to capture in the interactive installation Out of Bounds. The work encourages visitors to bore through the walls of the museum and engage in a ‘behind the scenes’ experience with an x-ray torch. This playful interaction encourages childlike curiosity in young and old alike, and opens up a portal into the Museum's forbidden spaces.
Shine the torch at the wall to reveal the secrets hidden beneath. Pay an anonymous visit to the staff office, collection’s store, workshop, roof hatch or plant room. “As adults, we spend less and less of our time engaging in playful activities. Our daily life and careers often get in the way. I'm interested in how play can enrich our lives. I aim to take concepts of interaction design, toys, video games and playgrounds, and bring them into our everyday objects and spaces”.
© Design Museum, 2007
Q. When did you first become aware of – and interested in – design?
Q. Where did you study? And why did you decide to study design?
Q. What were your objectives as a student?
Q. How has your design education influenced your subsequent work as a designer?
Q. What other factors have influenced your approach to your work?
Q. Which of your earlier projects was most important in defining your work?
Q. What impact does living in London have on your work?
Q. How have your objectives evolved since graduating?
Q. Who or what inspires your work?
Q. Where do you see your work going in the future?
Q. How did your design for the Designers in Residence develop?
I wanted to create an interface that people would be familiar with every day, not some futuristic xray machine. A torch was an obvious choice as people can understand it straight away, but are very surprised when they use it to see through a wall.
© Design Museum, 2007
See Chris O'Shea's work at chrisoshea.org
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